Build your deck.
Win the crowd.

A 90s band deck-building roguelike. Combine musical riffs, stage moves, and band-member abilities to win over the room—and keep the band from falling apart.

Single-player · PC & macOS · Spring 2027

Meet a few band members

Rex, guitar Marisol, bass Cal, drums Reno, vocals

Hand-drawn art. Questionable band chemistry.

The short version

A band ends.
A label begins.

One Hit Wonder is a band-themed deck-building roguelike set in the 1990s music scene, developed by Three Chord Games. Assemble a band, choose a genre, and build a deck of Song, Self, and Stage cards. Combine musical riffs, stage moves, and band-member abilities to win over crowds with different tastes. Between gigs, navigate the tour and manage the drama in the van. When a band flames out, its album sales help grow a record label that carries into the next run.

For your story

Media

All download options ↓

Official screenshots from the current development build. Art and UI may change.

Concert — playing to the crowd
Concert — playing to the crowdOfficial screenshot · Current development build · 1921 × 1082 · PNG
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Band creation — choosing the lineup
Band creation — choosing the lineupOfficial screenshot · Current development build · 1922 × 1082 · PNG
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Tour map — choosing the next stop
Tour map — choosing the next stopOfficial screenshot · Current development build · 1922 × 1080 · PNG
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Label HQ — between runs
Label HQ — between runsOfficial screenshot · Current development build · 1925 × 1082 · PNG
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Run summary — band and label progression
Run summary — band and label progressionOfficial screenshot · Current development build · 1925 × 1084 · PNG
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Additional venue artwork
House Show: a makeshift stage inside a crowded living room
House ShowVenue artwork · 3840 × 2160
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Dive Bar: an intimate stage in a dimly lit bar
Dive BarVenue artwork · 3840 × 2160
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Three tracks to know.

01 / Read the room

Every crowd has a taste.

Build your deck around musical riffs, stage moves, and band-member abilities. Play to different crowd sections, chain combos, and turn a skeptical room into fans.

02 / Keep it together

Good music. Bad chemistry.

Build a band whose talents work together. Between gigs, make tour decisions and manage the drama that threatens to break it apart.

03 / Start something bigger

The label outlives the band.

A failed tour isn’t the end of the story. Album sales grow your record label and open up possibilities for the next band.

Ready for coverage

Grab what you need.

The press kit

Five official screenshots, fact sheet, two logos, icon, four character portraits, and two early venue artworks.

ZIP · 45.9 MB
Download press kit ↓

Logo & icon

Full-color logo, transparent horizontal logo, and app icon.

ZIP · 2.9 MBDownload logos ↓

Venue artwork

House Show and Dive Bar. Full-resolution environment art.

ZIP · 26.5 MBDownload artwork ↓
Just need one image? Download individual PNGs

These assets may be used in articles, videos, streams, and previews about One Hit Wonder. Please keep the logo intact and identify environment art as artwork. Art credits: An Prosochkina, Marco Rodrigues, and Carlos Quiterio / Three Chord Games.

Press contact

Let’s talk.

For interviews, preview-build inquiries, or additional images, contact Three Chord Games.

The studio

Three Chord Games

Three Chord Games is led by Jon Powell, a solo developer based in Fort Collins, Colorado, working with three contracted artists on a game about music, ambition, and the people in the van. Every card, character, crowd, and venue is drawn by hand.

  • Jon Powell
    Creative direction, game design, programming & audio
  • An Prosochkina — Art lead & illustration
  • Marco Rodrigues — Character design & illustration
  • Carlos Quiterio — Card design & illustration